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Post by Jayheart on Feb 21, 2009 16:13:14 GMT -6
Just got Armor Piercer and got about 3 off before party disbanded. Being triggered by a Dark Maneuver I was wondering if anyone has found a way to increase it's damage?
I head Flame Holder ups the damage but do you have to use 1 fire and 1 dark, or can you use 2 fire and 1 dark and still get AP?
Also, has anyone tried three fire, attuner, and forcing AP, with inhibitor?
Also, what Weaponskills open AP?
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Post by schmidty on Feb 27, 2009 18:56:29 GMT -6
Liquefaction (Level 1) Magic Burst: Fire #1: Player 1 - Combo -> #2: Player 2 - Arcuballista #1: Player 1 - Shoulder Tackle -> #2: Player 2 - Arcuballista #1: Player 1 - Raging Fists -> #2: Player 2 - Arcuballista #1: Player 1 - Spinning Attack -> #2: Player 2 - Arcuballista #1: Player 1 - Howling Fist -> #2: Player 2 - Arcuballista #1: Player 2 - Daze -> #2: Player 1 - Spinning Attack
Detonation (Level 1) Magic Burst: Wind #1: Player 2 - Daze -> #2: Player 1 - Backhand Blow
Scission (Level 1) Magic Burst: Earth #1: Player 1 - Spinning Attack -> #2: Player 2 - Daze
Reverberation (Level 1) Magic Burst: Water #1: Player 2 - Daze -> #2: Player 1 - Shoulder Tackle
Compression (Level 1) Magic Burst: Dark #1: Player 2 - Daze -> #2: Player 1 - One Inch Punch
Transfixion (Level 1) Magic Burst: Light #1: Player 1 - One Inch Punch -> #2: Player 2 - Daze
Fusion (Level 2) Magic Burst: Fire, Light #1: Player 2 - Arcuballista -> #2: Player 1 - Combo #1: Player 2 - Arcuballista -> #2: Player 1 - Shoulder Tackle #1: Player 2 - Arcuballista -> #2: Player 1 - Raging Fists #1: Player 2 - Arcuballista -> #2: Player 1 - Spinning Attack #1: Player 2 - Arcuballista -> #2: Player 1 - Howling Fist
Distortion (Level 2) Magic Burst: Ice, Water #1: Player 1 - Howling Fist -> #2: Player 2 - Daze
Fragmentation (Level 2) Magic Burst: Lightning, Wind #1: Player 2 - Armor Piercer -> #2: Player 1 - Dragon Kick
Nothing finishes with Armor Piercer. =( I think you can manage to get one fire up to give it a little boost but that's about it, cause another one might trigger Arcuballista. But see if you can sneak 2 fires and a dark up and it still do Armor Piercer.
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Post by Jayheart on Mar 1, 2009 14:39:01 GMT -6
That is awesome! Now I just have to sharpen my pencil to see if there's a Daggar WS that will open AP.
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Post by daii on Apr 25, 2009 8:35:53 GMT -6
From what I've seen, it is VERY difficult to get 2 fires up before AP is shot. I have done it a few times but it is difficult.
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